For this work Paolo Pedercini uses the software America's Army, a videogame for the recruitment of soldiers developed by the US Defense Department, radically changing its original functions. The video's script is no longer based on a list of the virtues and benefits of fighting and winning in the defence of the mother country; rather, it is based on a list of the symptoms of post-traumatic stress suffered by soldiers on their return home.
A propaganda tool which uses evanescent, abstract ideas of glory, domination, and control is thereby transformed into a painful demo on the pointlessness of war and the destruction of the individual.